![]() ![]() ( Hit me up on Twitter to let me know if you love it or hate it!) Those time restrictions also prevented us from running new benchmark data for the $330 16GB Intel Arc A770, alas, which is another strong contender in this price segment. Usually we present our data in a series of per-game bar charts, but given some severe time constraints, we’re running our data in raw charts today and supplementing it with additional performance commentary instead. We test features like ray tracing and DLSS in a separate section, as upscaling features like DLSS and AMD’s rival FSR tweak the look of games to help them run faster. Outside of esports, we’ve limited our benchmarks to 1440p and 1080p resolutions, as the 4060 Ti truly isn’t built for 4K gaming. We run each benchmark at least three times and list the average result for each test. We’ve also enabled temporal anti-aliasing (TAA) to push these cards to their limits. Each game is tested using its in-game benchmark, sanity checked by Nvidia’s FrameView tool, at the highest possible graphics presets unless otherwise noted, with VSync, frame rate caps, real-time ray tracing or DLSS effects, and FreeSync/G-Sync disabled, along with any other vendor-specific technologies like FidelityFX tools or Nvidia Reflex. We test a variety of games spanning various engines, genres, vendor sponsorships (Nvidia, AMD, and Intel), and graphics APIs (DirectX 9, 11, DX12, and Vulkan), to try to represent a full range of performance potential. Corsair HX1500i power supply (and optional $20 12VHPWR 600 cable for Nvidia GPUs).32GB G.Skill Trident Z Neo DDR4 3800 memory, XMP active.Nvidia seems to be hitching the 4060 Ti’s star to Lovelace’s power efficiency and the company’s GeForce feature set, which is admittedly killer: DLSS 3, RTX Video Super Resolution, Nvidia Broadcast, cutting-edge AV1 encoding, class-leading ray tracing, Nvidia Reflex, and more are on tap, and they’re all truly excellent. ![]() You’d expect a new card to at least rival an older GPU that cost just $100 more than it 2.5 long years ago, but the RTX 4060 Ti fails to clear that low bar. In fact, it can’t even hang tough at 1440p with the RTX 3070, which cost $500 in 2020. ![]() Now that we’ve tested the RTX 4060 Ti, we can confirm that it indeed slows down at the higher 1440p resolution. When that happens, the memory requests go out to traditional memory-and the RTX 4060 Ti’s much smaller 128-bit bus might falter when that happens.” ![]() Higher resolutions have higher memory needs, which results in fewer successful on-die cache hits. Here’s the thing though: As evidenced in our review of the last-gen Radeon RX 6600 XT, which had 32MB of Infinity Cache and a 128-bit bus, pairing a big on-die cache with a neutered bus width helps the GPU perform exceptionally-both in performance and power-at the display resolution it’s targeted for, but usually results in lower-than-expected results at higher resolutions. The company says the larger L2 cache particularly helps improve ray tracing and DLSS performance, and results in the “effective” memory bandwidth shown in the technical specifications slide. While AMD’s Infinity Cache uses an 元 cache, Nvidia opted for a 32MB L2 cache instead (versus just 4MB on the 3060 Ti). Not only does the closer physical proximity mean this cache is faster, but deploying it also reduces the need to send many requests out to the memory chips arrayed around the GPU itself, as illustrated in the slides above. Nvidia swiped a page from AMD’s killer Infinity Cache technology for RTX 40-series offerings, dropping a large on-die cache onto the GPU itself, and the RTX 4060 family is no different. A comparison image showing how the larger L2 cache in Nvidia’s RTX 40-series (“Ada Lovelace”) GPUs helps result in far fewer calls to traditional memory. ![]()
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